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Author
Language
English
Formats
Description
"Game design expert Jesse Terrance Daniels teaches all the fundamentals of game design, from rule-setting to physical construction, along with original illustrations that capture the ethos and energy of the young, contemporary gaming community"-- Provided by publisher.
Author
Series
Publisher
Topix Media Lab
Pub. Date
[2020]
Language
English
Description
"The Game Master's Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the "Taverns, Inns, Shops & Guild Halls" section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for...
Author
Language
English
Formats
Description
"The definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world's largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor's...
Author
Series
Publisher
Media Lab Books
Pub. Date
[2022]
Language
English
Description
"Because challenging your players shouldn't be so hard... The Game Master's Book of Traps, Puzzles and Dungeons provides endless options for populating your adventures with perplexing riddles, puzzles, spiked pits, Rube Goldberg-style death traps and much more -- everything you need to push your adventurers to their limit and bring new levels of excitement (and anxiety) to your campaign. Whether part of a preplanned adventure or a random encounter,...
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